After the iOS maze game research, I have decided to use the concept from traditional Chinese maze. In the puzzle, there is a black ball ---Yang, and a white ball --- Yin. They move in the same direction together unless there is something that blocks its way. Players tries to make two balls meet together, that is, balancing between Yin and Yang.
Prototype |
The prototype includes the basic game mechanic. The coding part for how the ball moves, how do they meet, and switching between scenes is done at this stage.
Mar. 27th Music Added
It was a sunny afternoon. I sat in front of my digital piano and was in a mood for music. I used my phone to record the sound effect and background music. I improvised two pieces of background music and found the initial recording surprising satisfying. The style of the songs is intended to imitate traditional Chinese songs, corresponding to the culture of this game.
Apr. 1st Art Work Updated
Several placeholder pictures are replaced by drawing.
Back Button |
Retry Button |
Black Ball |
White Ball |
Tile |
Also, a counter is added to count players' moves in each level. If the number exceeds three, it falls in the same category "余", which means redundant moves. According to the moves in each level, different windows would appear after winning.
Apr. 3rd Player Data Recorder Added
A new function added is to record player's moves for each level. They could view if they have completed a level, and whether they have completed it with the best possible moves.
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